Die(int max_number_rolls) void rollDie() void rollDie(int) IntArrayPointer get_values() int get_values(int) void set_values(int[], int) int get_number_rolls() friend Die operator +(Die& d1, Die& d2) friend void set_weigths(Die, double w[]) DoubleArrayPointer get_weigths() int number_rolls DoubleArrayPointer w IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
void rollDie() void rollDie(int) IntArrayPointer get_values() int get_values(int) void set_values(int[], int) int get_number_rolls() friend Die operator +(Die& d1, Die& d2) friend void set_weigths(Die, double w[]) DoubleArrayPointer get_weigths() int number_rolls DoubleArrayPointer w IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
void rollDie(int) IntArrayPointer get_values() int get_values(int) void set_values(int[], int) int get_number_rolls() friend Die operator +(Die& d1, Die& d2) friend void set_weigths(Die, double w[]) DoubleArrayPointer get_weigths() int number_rolls DoubleArrayPointer w IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
IntArrayPointer get_values() int get_values(int) void set_values(int[], int) int get_number_rolls() friend Die operator +(Die& d1, Die& d2) friend void set_weigths(Die, double w[]) DoubleArrayPointer get_weigths() int number_rolls DoubleArrayPointer w IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
int get_values(int) void set_values(int[], int) int get_number_rolls() friend Die operator +(Die& d1, Die& d2) friend void set_weigths(Die, double w[]) DoubleArrayPointer get_weigths() int number_rolls DoubleArrayPointer w IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
void set_values(int[], int) int get_number_rolls() friend Die operator +(Die& d1, Die& d2) friend void set_weigths(Die, double w[]) DoubleArrayPointer get_weigths() int number_rolls DoubleArrayPointer w IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
int get_number_rolls() friend Die operator +(Die& d1, Die& d2) friend void set_weigths(Die, double w[]) DoubleArrayPointer get_weigths() int number_rolls DoubleArrayPointer w IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
friend Die operator +(Die& d1, Die& d2) friend void set_weigths(Die, double w[]) DoubleArrayPointer get_weigths() int number_rolls DoubleArrayPointer w IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
friend void set_weigths(Die, double w[]) DoubleArrayPointer get_weigths() int number_rolls DoubleArrayPointer w IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
DoubleArrayPointer get_weigths() int number_rolls DoubleArrayPointer w IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
int number_rolls DoubleArrayPointer w IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
DoubleArrayPointer w IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
IntArrayPointer values Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
Die::Die() Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
Die::Die(int max_number_rolls) int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
int Die::get_number_rolls() IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
IntArrayPointer Die::get_values() int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
int Die::get_values(int index) DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
DoubleArrayPointer Die::get_weigths() void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
void Die::rollDie() void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
void Die::rollDie(int rolls) void Die::set_values(int new_values[], int size)
void Die::set_values(int new_values[], int size)
alphabetic index hierarchy of classes
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